Does Unity have any capacity to directly draw vector graphics? I’d like to be able to draw some graphics directly from numbers I can supply and adjust on-the-fly.
I’d be most pleased if I could import an SVG file and adjust the various curves as I need them. But even if that is too much for the engine the handle at run-time, could I draw straight lines and possibly filled shapes at run-time?
I think I’ve seen some lines draw for debug purposes, but I’m looking for some thaat I can draw in the normal game.
Are there options for this?