… computers and iPhones?
I am sure it can do that on computers, but on iPhones? I have none myself, therefore i am a bit lost.
Secondly i would like to ask how difficult it is to do such a project? On the art and asset side is no problem, i have long time experience with that, but scripting is my (very) weak spot …
The functionality must really only be the walk around and look around option, with a blocking of movement where objects are located and the avoiding of walking trough walls.
Thanks for helping me with those questions, the answers will help me very much to decide if UNITY is the tool i need. Again,
Thanks!
Heiner
All these things you mentioned are easy to do with Unity:
Iphone dev, yes.
Scripting, minimal. Add the FPS walker script that comes with Unity to your camera or add the prebuilt prefab. Iphone is very similar.
Blocking objects, Unity has drag and drop colliders that can be rescaled easily.
walkthroughs as in tutorials?
@ Peter G: Thanks for that answer, that covered what i wanted to know, and it seems as if Unity will be tool of my choice.
@CC : I found only a FPS tutorial, which i thought, is much to complex for my purpose. Yes, a FPS covers all i asked for, but its not easy to build. If you know a even more easy tut, which covers especialy walktroughs, would you mind show me where to find them?
In general: Thanks a lot for the helpfull answers!
Regards
Heiner