Can unity understand animated edges?

I have a small model with a simple skeleton. I animated the bones and baked the simulation. Also animated a couple of edges. When I imported the model into Unity only the animations attached to the bones played. I’m not sure if there’s a way to get animated edges into Unity or not.

Thanks :slight_smile:

Hello,

No It can’t. But you can emulate the behaviour using more bones :slight_smile:

Hope this helps,
Benproductions1