Can URP choose to render a specific object separately?

In my project, some objects do not support URP rendering. Is there a way to prevent them from being rendered through URP?I try to change their Shader , but the leaves of the tree have decreased, and it looks like a paper 9833106--1414377--屏幕截图 2024-05-14 094103.png

Not currently. You can have only one renderer in your project at any time.

Edit: btw, the URP sample project template comes with a vegetation shader graph. That might look better if none of the speed-tree shaders work, but I don’t know anything about the shader that you are trying to replace.