My project need export to Eclipse Project and add some native code . After i build apk by eclipse . Now i need slip binary to expansion file because apk’s sỉz above 100mb . How to split to apk and expansion file a unity project what is exported to Eclipse Project and use plugin Google OBB Dowloader on asset store ? . Please help me .
You need to tag the “Split Application Binary” in player settings before you export your project to Eclipse. One small problem is that Eclipse has very little support for managing OBB files so you will most likely need to push the OBB to the device manually, or go through Google Play.