hello…
can i use two texture in a scene??
if can, how to make it??
thanks
hello…
can i use two texture in a scene??
if can, how to make it??
thanks
Not sure of your question. You can use any number of textures in a scene. If you are talking about GUI.DrawTexture(), you will need to make one call for each texture inside of OnGUI(). If you are talking about a GUITexture, just use GameObject/Create Other/GUI Texture multiple times and then assign your texture rather than the logo texture.