Can we dynamically switch between the three modes of Window/Immersive/Full Immersive within the same Unity application?

Can we dynamically switch between the three modes of Window/Immersive/Full Immersive within the same Unity application?

In the Demo provided by Unity, it was demonstrated to dynamically switch between Window/Immersive modes. I wonder if it is possible to include VR mode. I really hope to receive your response.

Hey! Would you be able to post this in the visionOS category (https://discussions.unity.com/c/visionos/16) so we can get some more eyes on it?

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I have found some similar issues. It seems that it is not currently supported. I'll close it first. https://discussions.unity.com/t/switching-between-polyspatial-and-fully-immersive-mode/332711

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