Hi again,
is there any way to get the agent_id
(the one received within decision_steps
) within Unity? I can’t find that attribute in the Agent class and was wondering if it is possible to get it somehow.
Hi again,
is there any way to get the agent_id
(the one received within decision_steps
) within Unity? I can’t find that attribute in the Agent class and was wondering if it is possible to get it somehow.
Hi,
We currently do not expose the agent_id as a public property as this id is dynamic and changes every episode. I will log this as a request and mention it to the team.