Can we get the agent ID in Unity?

Hi again,

is there any way to get the agent_id (the one received within decision_steps) within Unity? I can’t find that attribute in the Agent class and was wondering if it is possible to get it somehow.

Hi,

We currently do not expose the agent_id as a public property as this id is dynamic and changes every episode. I will log this as a request and mention it to the team.