Can we move the Unity logo? (Windows / Indie license)

I am assuming that the answer is a resounding “no”, but I want to know for sure, and if that is the case, I’ll probably post this in the Wish List, unless you all convince me otherwise…

I am making a “game” that has important stuff happening all over the bottom of the screen. However, the top of the screen isn’t nearly as flooded with necessary information. This is an aesthetic choice which I do not want to change. I have no problem whatsoever with the Unity logo being on-screen, given my current Indie license, but I don’t see why it needs to be in the lower-right corner in particular. Upper-left or upper-right would work out much better for me in this case.

For now, I’m just pushing the whole game up, leaving a 55-pixel margin at the bottom of the screen. This is not ideal, because it forces the user to have a larger screen area reserved for the game. Is there any better solution?

Also, I do not have Windows available to me at home, where I am now, and I forgot to check to see what happens in Windows fullscreen. Does the logo get bigger, or will 55 pixels still cover it?

If you’re using Unity Indie, then no, there’s no way to remove that watermark other than to upgrade to Pro. And as to its size, if the content goes full screen the watermark may in fact get stretched a bit. As to the “why lower-right?”, if we had it anywhere else then folks would say “why there?”. So I suppose that may just be a call to have its location a preference setting somehow, feature request! :slight_smile:

I did get a chance to see what happened in full-screen, and the Unity Logo seems to be locked into a certain pixel dimension, which is great.

However, I want to be able to move it around. To the Wish List!