I am assuming that the answer is a resounding “no”, but I want to know for sure, and if that is the case, I’ll probably post this in the Wish List, unless you all convince me otherwise…
I am making a “game” that has important stuff happening all over the bottom of the screen. However, the top of the screen isn’t nearly as flooded with necessary information. This is an aesthetic choice which I do not want to change. I have no problem whatsoever with the Unity logo being on-screen, given my current Indie license, but I don’t see why it needs to be in the lower-right corner in particular. Upper-left or upper-right would work out much better for me in this case.
For now, I’m just pushing the whole game up, leaving a 55-pixel margin at the bottom of the screen. This is not ideal, because it forces the user to have a larger screen area reserved for the game. Is there any better solution?
Also, I do not have Windows available to me at home, where I am now, and I forgot to check to see what happens in Windows fullscreen. Does the logo get bigger, or will 55 pixels still cover it?