I was just wondering whether it is possible if I have an open-world game, I could place ads using the unity video component? Let’s say I have several billboards in my game environment, Instead of showing some dummy texture or sprite, I could play real ad there…!?
Yes, you can. Use the material render mode, apply the material on a plane, and you now have a billboard with ads. If you have several unique ads, I recommend merging them into one video as it will run better than several small ones.