So I have been experiencing a lot of anguish because of the now outdated piece of the Unity editor that is the Tree Creator.
The biggest problem I have right now is that most of the halfway decent-looking nature packs on the Asset Store use the Tree Creator for some reason. Most of these packs are pretty old, so I guess it’s that way because the terrain system used to be very strict about what you could and could not add as a tree (thank god that was fixed). I know SpeedTree exists now but frankly those are way overpriced ($160 for like 27 trees and nothing else? No thank you).
Let me just list the issues I have had with the Tree Creator:
- No LOD whatsoever. You get either the full res model or the billboard. That sure is great for performance.
- Trees will randomly decide to do this if you modify them: Screenshot - 0a76241d388650f915c0a65f0a334866 - Gyazo
- The materials you can use are extremely limited and outdated, and you can’t even modify the “optimized” ones the creator generates if there are problems.
- Trees made with it just tend to look worse compared to trees someone actually took the time to model themselves.
The main point I want to drive home is is if you are going to make trees and release them on the Asset Store, please DO NOT USE THE TREE CREATOR.
I apologize for my saltiness, but i was basically put in charge of finding decent-looking assets for a game, which is apparently a very difficult task. Most of the ones that actually look promising end up having massive flaws and I’m on my last nerve. I’ve already vowed to never purchase any models from the Asset Store ever again. Maybe I am expecting too much but we’ve already dropped over $200 on assets only to be presented with packs that cost $50+ having glaring issues such as those with the Tree Creator.
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Ok so I feel a bit better after venting but now I am starting to regret posting this. I’ll leave it up anyway…