Unity standard assets have made making games a lot easier for me for quite a while now. Can we use them in games that we intend to publish or in game jams?
Can we use UnityStandardAssets in our published games? (Like for example the FPS Controller) Or is it only for Studying purposes .
You should read the license agreement of the standard assets. I don’t exactly remember what’s in there, but I think you can use it commercially. But don’t quote me on that.