What are the limitations of Unity software regarding size and number of frames for 2d animations? I want to create an interactive children’s picture book using 2d images and small 1 to 2 second animations with interactivity. I will be importing png files for imagery and animations- can this be done in unity? Can you move animations on a path? I have been using other software and have had problems with the size and length of animations and am looking for a more reliable software to use.
Yes, in fact there is already a company that used to sell a system built in Unity to do exactly this called TallChair.
I know the ex CEO, he’s at Intel now. A man by the name of Dan Brrazelton.