Can you create plugins for the Unity Editor that can be distributed?

Hey guys,

Im looking to extend my Unity player to add in the functionality that connects with an outer service. Before I begin though i want to find out though whether it’s worth my while. Is it possible to develop a plugin for the Editor? Can this plugin then be distrubted?

Cheers,
Stephen

Of course it’s possible. Just write up a script and place it in the Editor folder in your project.