I am making a 2D game where the main layer is orthographic, then 3D backdrops and “foredrops”, and also
a background. Further more, there are 19 different active cameras which use different layers. I have just reached the limit of 31 layers, but I only need 2 more. I see that that there are built in layers that are empty, so are there any ways of editing these? I do not plan on adding more layers or using other people assets that would add more layers.
Also, is there a way to render an object on only one specific camera without having to create a whole new layer?
I have a lot of single objects that are only on one of the cameras. Another question: Is there a way to depthmask a camera without giving it a layer? I don’t feel I am overdoing it with the cameras, since it is one of the main mechanics of the game, and it runs smoothly.