can you have a public tag in c#

in unity you can do

public GameObject player;
and you can drag a object onto the item in the main unity scene editor

can this be done with tags as well

as in
public Tag m_enemys;

i know “Tag” does not work but is there a way to do this

Tag is a string. so you can do

string m_enemiesTag;

and check for it in code. you just need to enter tag, not drag-n-drop