Can you help me (wave spawner)???

var spawnPoints : Transform;
var enemyPrefabs : GameObject;

var yieldTimeMin = 0;
var yieldTimeMax = 0;

static var enemyCounter = 0;

var spawnXOffsetMin = 0;
var spawnXOffsetMax = 0;

var spawnZOffsetMin = 0;
var spawnZOffsetMax = 0;

var defaultSpawnNumber = 5;

var waveNumber = 0;

var isSpawning = false;

function SpawnEnemies(wave : int)
{
var spawnNum = (defaultSpawnNumber + 5 * (wave - 1));

isSpawning = true;

for(var i = 0; i < spawnNum;i++)
{
yield WaitForSeconds(Random.Range(yieldTimeMin, yieldTimeMax));

var object : GameObject = enemyPrefabs[Random.Range(0, enemyPrefabs.Length)];
var position : Transform = spawnPoints[Random.Range(0, spawnPoints.Length)];

Instantiate(object, position.position + Vector3(Random.Range(spawnXOffsetMin, spawnXOffsetMax), 0, Random.Range(spawnZOffsetMin, spawnZOffsetMax)), position.rotation);

enemyCounter++;
}
isSpawning = false;
}

function UpdateWave()
{
waveNumber++;
SpawnEnemies(waveNumber);
}

function Start()
{

SpawnEnemies(waveNumber);
}

function Update ()
{
if (enemyCounter == 0 && !isSpawning)
{
UpdateWave();
}
}

I’m not seeing a question, nor any code tags