Can you import assets and NOT have them moved to the project folder?

Hi All

Is it possible to import an asset from a folder, and have the Unity project refer to the original file location, instead of copying it into the project folder?

I’m trying to get a workflow for moving arch-viz data from Max to Unity, and it would help to just be able to import the max file from the already set-up arch-viz folder structure. That way, if something changes, Unity could just read the updated Max file without having to re-export etc.

Thanks

I don’t believe so.

What you should consider doing is the inverse, and have your Max files within the Unity project.

You then edit the file there, the source will be automatically updated in Unity when you touch or launch the editor.