Hi All
Is it possible to import an asset from a folder, and have the Unity project refer to the original file location, instead of copying it into the project folder?
I’m trying to get a workflow for moving arch-viz data from Max to Unity, and it would help to just be able to import the max file from the already set-up arch-viz folder structure. That way, if something changes, Unity could just read the updated Max file without having to re-export etc.
Thanks