Can you Pause the Physics Engine

I want to slow down time during a game. Imagine a bunch of physics objects falling/bounding around then they slow down and freeze in the air while the camera moves. Then the physics speed up and resume again. Is this possible?

I’d like to pause the Physics Engine or set it’s speed, but I don’t see anything in the documentation for this sort of thing.

You can change the strength of gravity, not sure if the inertia will be preserved, though

Would Time.timeScale be what you are looking for?
Example: to pause all physics: Time.timeScale=0;

I think Time.timeScale is exactly what I’m looking for.

Thanks a ton!

Warren

This will pause fixedupdate though, not the rest of the program, bear in mind. You can also just simply set the gameobject of the rigid body to active = false.

But he said slow down, where as that would eliminate the visual and would be very sudden.