Configurable hotkeys for “align” and “distribute” features. That would be great.
Ability to COPY and PASTE variables between objects, god!.. Pls…
Make the “name, type, value” field of variable take up less space in height. It’s okay when you have 2-7 variables, but it becomes a problem when you have 15+ of them.
Make it possible to create multiple node connections by holding shift.
Hello? Is any devs here? Or this forum (that implies an official place to contact devs) somehow dead? I saw a lot of posts with questions that have 0 replies.
Yeah, Unity doesn’t care about UVS. All of our problems will be “magically solved” overnight when they do the real launch of UVS in 3-5 years… If ever…
Most Unity devs don’t visit the forums. There’s no clause for them to participate here in their contracts. If someone official responds, it’s usually by their own incentive. The more vocal UVS team members have left the team, left or got laid off from Unity or didn’t have anything public to share so they went silent. As iScriptz mentioned, you have to wait for the next major version of UVS before suggesting anything specific, since all of UI will change - it’s based on a different technology that’ll be shared among all other Unity graph based tools. I think it’s a year or two away, though.
I also don’t think that Unity don’t care about UVS, they’re developing a new major version after all. And the new product manager is passionate about visual scripting in Unity. But it’s true that the current version of UVS is practically abandoned, not even a single patch release this year. They see it as wasting time/resources on their end, I assume, which is correct. The current version of the tool never should’ve shipped with the engine. Management fucked up.
Thanks for the answer. When at least you know how things are, it calms you down. Well, at least now we have a very strong and usable utility for creating scripts. Minor flaws are minor.