I’m trying to add audio components to various game objects but the component is not being centred on the object itself?
All of the game objects consist of parent/child objects with the audio source being on the parent.
In some cases the audio source is being placed 3-4 units away from object its supposed to be attached to?
Not the biggest hardship but may just rebuild my gameObjects to make sure they are all centred. Would still be nice though to figure out why things are being added at an offset ?