I see one of these every time I start up. Why? Notifications are for notifying users that’s something’s wrong, or that they need to make a choice about something. You don’t have to show a notification on startup just because. It’s annoying and distracting.
I agree… I personally don’t want to be notified unless it’s something that I need to take action, for example update the app or update my license information.
Just wanted to post an update on this - since you’re only able to show a single notification at a time, and they’re there for a set amount of time, you get two major issues:
Unneccessary notifications (your license is up to date, you’re using the latest version of the hub) covering important ones (looks like that project is already open).
If you’re not actively looking at the notifications when they show up, you miss them. If it was an important one, then whoops too bad.
You need to rethink your entire notification design.
We are. There’s a major initiative around notifications that is in the design phase right now. The toast message overshadowing was brought up before and we’ve been trying to figure a way to handle it gracefully (without covering the UI with messages). Thanks for posting.
This is an annoying trend in the tech world in general: advertising by issuing updates, or notifications that you’re doing routine tasks, or just putting unnecessary blinking lights on things saying “look at me!” They aren’t the biggest problem in the world, but they’re still annoying, and once they register as annoying, they get more annoying in users minds every time they pop up.
When I’m working on a project, I try to stay focused on the project. The less the Unity Hub or Editor intrudes on that, the better. If you’re working on overhauling notifications, how about looking at some other useless ones as well, like “Invalid editor window”, or “Screen position out of view frustum”. As far as I can tell, neither of these represent real problems, or have clear solutions that will make them stop happening - they just pop up periodically as a result of normal editor activity, create unnecessary visual clutter, and distract from the creative work we’re trying to do.