Can you use this script to move without toppling over?

I am trying to make my very first game using this script by Sorcerer Studios but I can’t stop it toppling over, when I first started testing it it just stayed upright but now it just won’t stop! Here is the script:

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class PlayerController : MonoBehaviour
{

public float speed;

private Rigidbody rigid;

void Start()
{
    rigid = GetComponent<Rigidbody>();
}

private void FixedUpdate()
{
    float Horizontal = Input.GetAxis("Horizontal");
    float Vertical = Input.GetAxis("Vertical");

    Vector3 move = new Vector3(Horizontal, 0.0f, Vertical);

    rigid.AddForce(move * speed);
}

}

@SpyShintaro

You should go to learn section or manual. Learn the basics of Rigidbodies (= what each button in Rb’s inspector does).

See manual: Unity - Manual: Rigidbody component reference

Anyway adding force is one thing, but you’ll have to freeze some of your object Rigidbody rotation axis to prevent it from falling when you add force to it.