Candles - A school project game

Update:

Candles is now released!

download at:

http://blog.lasse-westmark.dk/

Traler:

http://www.youtube.com/watch?v=Y7ev4sakX7E

Old post:

Hi all

Just wanted to show some footage of a game I’m working on at school.

The game is heavily inspired by Amnesia.
The goal is to go through your house lighting candles to scare monsters away.

There’s a video on YouTube, which shows off the environment, no action yet :stuck_out_tongue:

http://www.youtube.com/watch?v=Efpe9v8NIik

Also some of the smaller assets is borrowed from this fine package:

Unity-package-100-Medevil-RPG-3d-Models

UPDATE:

Hi all

I’ve just uploaded a new build of Candles and also there’s now a build for Mac :slight_smile:

Version 1.1 fixes the following:

  • The candles being randomly lit bug is now much more rare, but can stilloccurif the game is running slowly (I think :$)
  • Fixed a bug where you could jump through the ceiling
  • It’s now possible to kill the cupboard imp
  • Imps won’t magically have*disappeared before you get to them anymore
  • If you die, then the next time you spawn will be just outside the house (no more long walks)
  • House ambient sounds can’t be heard outside the house
  • Headbob should work even during high fps
  • Added missing sound to exploding bulb

Windows Build

Mac Build

Also here is a couple of screenshots:


Wow. That looks amazing! Compares well to Amnesia.

And I see you use cgtextures.com, I used that same rug in my game.

Thank you very much :slight_smile:

And yeah cgtextures is great, if you don’t have the time to go and take pictures yourself, which is like most of the time :stuck_out_tongue:

Monster Teaser :wink:

wow, that is really really great… nice work!

Best of luck with developing this further,
Matt.

Aww man I love this kinda stuff =D

Sign me up for the newsletter etc.

Good work Westmark! It’s off to a great start

Man I can’t stop watching your youTube video. I’m probably 10% of your views :smile:

Thanks a lot guys :slight_smile:

The house is build with modular walls, floors, etc.

Each room is then combined separately at runtime to reduce draw calls.

I’ve also build my own kind of occlusion culling system, so at all times only the room you’re currently in and it’s adjacent rooms are enabled, again to reduce drawcalls, as I found Unity’s occlusion culling too dodgy and far too complex for my needs.

Here’s a pic of the various modules :slight_smile:

Awesome stuff. I wanna see monster in action! =D

The monster will soon be live n’ kicking :wink:

Nice work, I don’t know a thing about modulizing things so in my opinion you created the Mona Lisa of video games :stuck_out_tongue:

That looks… pretty cool! Good job.

If you want some nitpicks, in the first screenshots, the normal map on the ceiling makes it look more like plastic and less like plaster.

Thx for the comments guys :slight_smile:

I’m proud to announce that Candles has now been released :smile:

There might still be some bugs (I know there is :$), but the game is very much playable from start till finish. :smile:

Here is the new trailer:

http://www.youtube.com/watch?v=Y7ev4sakX7E

And the game can be downloaded here:

http://blog.lasse-westmark.dk/

Hey good job! I watched the trailer but I will have to download it when I get home!! can’t wait!

can you compile a mac version?

As a huge fan of the Penumbra series and Amnesia, I grabbed this the minute I saw your announcement. First, the atmosphere looks great. Nice eerie lighting and sounds… However, the game starts on a dimly lit trail that seems to have some unfinished terrain and no obvious way forward. I can see what I assume is the “house” in the distance at the end of the trail, but the terrain to get there doesn’t seem to be complete. In fact, I’ve managed to fall into nothingness several times and have been forced to restart.

Maybe I’m just not trying hard enough? If you could just verify that it working as intended, I’ll try harder. Otherwise, maybe it’s broken?

Thanks,

Jeff

There was an imp in the side room of the kitchen that wouldn’t chase me unless I got too close to run away.

Jgodfrey, where are you from in Missouri? I live around Kansas City but going to college up at St Joseph.

Hey Grim,

I live near Warrensburg, so not far from you…

Jeff