hello everyone!
After trying to optimize my (VR) game i clicked on some setting that the OVR linter tool recommended, after hours and hours of troubleshooting i cannot get it to be able to go back or to build correctly.
I assume it’s because it went from MONO to IL2CPP.
It gives me all sorts of errors.
first is the build failure warning:
com.android.ide.common.process.ProcessException: ninja: Entering directory `C:\Users\BouwPC\Downloads\sample_IK_UR16e-newOne\ve-ik-1-experimental.utmp\Debug\4m3s6c2n\armeabi-v7a’ See the Console for details.
first set of errors:
> Configure project :unityLibrary
[CXX5202] This app only has 32-bit [armeabi-v7a] native libraries. Beginning August 1, 2019 Google Play store requires that all apps that include native libraries must provide 64-bit versions. For more information, visit https://g.co/64-bit-requirement
[CXX5202] This app only has 32-bit [armeabi-v7a] native libraries. Beginning August 1, 2019 Google Play store requires that all apps that include native libraries must provide 64-bit versions. For more information, visit https://g.co/64-bit-requirement
WARNING:[CXX5202] This app only has 32-bit [armeabi-v7a] native libraries. Beginning August 1, 2019 Google Play store requires that all apps that include native libraries must provide 64-bit versions. For more information, visit https://g.co/64-bit-requirement
[CXX5202] This app only has 32-bit [armeabi-v7a] native libraries. Beginning August 1, 2019 Google Play store requires that all apps that include native libraries must provide 64-bit versions. For more information, visit https://g.co/64-bit-requirement
WARNING:[CXX5202] This app only has 32-bit [armeabi-v7a] native libraries. Beginning August 1, 2019 Google Play store requires that all apps that include native libraries must provide 64-bit versions. For more information, visit https://g.co/64-bit-requirement
[CXX5202] This app only has 32-bit [armeabi-v7a] native libraries. Beginning August 1, 2019 Google Play store requires that all apps that include native libraries must provide 64-bit versions. For more information, visit https://g.co/64-bit-requirement
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2023.2.7f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\build-tools\32.0.0\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2023.2.7f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platform-tools\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2023.2.7f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platforms\android-31\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2023.2.7f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platforms\android-33\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2023.2.7f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\tools\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2023.2.7f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\build-tools\32.0.0\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2023.2.7f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platform-tools\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2023.2.7f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platforms\android-31\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2023.2.7f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platforms\android-33\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2023.2.7f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\tools\package.xml. Probably the SDK is read-only
> Task :unityLibrary:preBuild UP-TO-DATE
> Task :unityLibrary:xrmanifest.androidlib:preBuild UP-TO-DATE
> Task :unityLibrary:preDebugBuild UP-TO-DATE
> Task :unityLibrary:xrmanifest.androidlib:preDebugBuild UP-TO-DATE
> Task :unityLibrary:xrmanifest.androidlib:compileDebugAidl NO-SOURCE
> Task :unityLibrary:packageDebugRenderscript NO-SOURCE
> Task :launcher:preBuild UP-TO-DATE
> Task :launcher:preDebugBuild UP-TO-DATE
> Task :unityLibrary:compileDebugAidl NO-SOURCE
> Task :launcher:mergeDebugNativeDebugMetadata NO-SOURCE
> Task :unityLibrary:xrmanifest.androidlib:writeDebugAarMetadata UP-TO-DATE
> Task :launcher:compileDebugAidl NO-SOURCE
> Task :unityLibrary:xrmanifest.androidlib:packageDebugRenderscript NO-SOURCE
> Task :unityLibrary:writeDebugAarMetadata UP-TO-DATE
> Task :launcher:compileDebugRenderscript NO-SOURCE
> Task :unityLibrary:xrmanifest.androidlib:compileDebugRenderscript NO-SOURCE
> Task :unityLibrary:compileDebugRenderscript NO-SOURCE
> Task :unityLibrary:xrmanifest.androidlib:generateDebugResValues UP-TO-DATE
> Task :unityLibrary:generateDebugResValues UP-TO-DATE
> Task :unityLibrary:xrmanifest.androidlib:generateDebugResources UP-TO-DATE
> Task :unityLibrary:generateDebugResources UP-TO-DATE
> Task :launcher:generateDebugBuildConfig UP-TO-DATE
> Task :launcher:javaPreCompileDebug UP-TO-DATE
> Task :unityLibrary:packageDebugResources UP-TO-DATE
> Task :unityLibrary:extractDeepLinksDebug UP-TO-DATE
> Task :unityLibrary:xrmanifest.androidlib:packageDebugResources UP-TO-DATE
> Task :unityLibrary:xrmanifest.androidlib:extractDeepLinksDebug UP-TO-DATE
> Task :unityLibrary:processDebugManifest UP-TO-DATE
> Task :unityLibrary:compileDebugLibraryResources UP-TO-DATE
> Task :unityLibrary:xrmanifest.androidlib:processDebugManifest UP-TO-DATE
> Task :unityLibrary:xrmanifest.androidlib:parseDebugLocalResources UP-TO-DATE
> Task :unityLibrary:parseDebugLocalResources UP-TO-DATE
> Task :unityLibrary:generateDebugBuildConfig UP-TO-DATE
> Task :unityLibrary:javaPreCompileDebug UP-TO-DATE
> Task :unityLibrary:mergeDebugShaders UP-TO-DATE
> Task :unityLibrary:compileDebugShaders NO-SOURCE
> Task :unityLibrary:generateDebugAssets UP-TO-DATE
> Task :unityLibrary:packageDebugAssets UP-TO-DATE
> Task :unityLibrary:processDebugJavaRes UP-TO-DATE
> Task :unityLibrary:xrmanifest.androidlib:generateDebugRFile UP-TO-DATE
> Task :unityLibrary:xrmanifest.androidlib:compileDebugLibraryResources UP-TO-DATE
> Task :unityLibrary:xrmanifest.androidlib:generateDebugBuildConfig UP-TO-DATE
> Task :unityLibrary:xrmanifest.androidlib:javaPreCompileDebug UP-TO-DATE
> Task :unityLibrary:xrmanifest.androidlib:compileDebugJavaWithJavac UP-TO-DATE
> Task :unityLibrary:xrmanifest.androidlib:bundleLibCompileToJarDebug UP-TO-DATE
> Task :unityLibrary:xrmanifest.androidlib:mergeDebugShaders UP-TO-DATE
> Task :unityLibrary:xrmanifest.androidlib:compileDebugShaders NO-SOURCE
> Task :unityLibrary:xrmanifest.androidlib:generateDebugAssets UP-TO-DATE
> Task :unityLibrary:xrmanifest.androidlib:packageDebugAssets UP-TO-DATE
> Task :unityLibrary:xrmanifest.androidlib:processDebugJavaRes NO-SOURCE
> Task :unityLibrary:xrmanifest.androidlib:bundleLibResDebug NO-SOURCE
> Task :unityLibrary:xrmanifest.androidlib:bundleLibRuntimeToDirDebug UP-TO-DATE
> Task :unityLibrary:xrmanifest.androidlib:mergeDebugJniLibFolders UP-TO-DATE
> Task :unityLibrary:xrmanifest.androidlib:mergeDebugNativeLibs NO-SOURCE
> Task :unityLibrary:xrmanifest.androidlib:copyDebugJniLibsProjectOnly UP-TO-DATE
> Task :launcher:checkDebugAarMetadata UP-TO-DATE
> Task :launcher:generateDebugResValues UP-TO-DATE
> Task :launcher:mapDebugSourceSetPaths UP-TO-DATE
> Task :launcher:generateDebugResources UP-TO-DATE
> Task :unityLibrary:generateDebugRFile UP-TO-DATE
> Task :launcher:mergeDebugResources UP-TO-DATE
> Task :launcher:createDebugCompatibleScreenManifests UP-TO-DATE
> Task :launcher:extractDeepLinksDebug UP-TO-DATE
> Task :launcher:processDebugMainManifest UP-TO-DATE
> Task :launcher:processDebugManifest UP-TO-DATE
> Task :unityLibrary:compileDebugJavaWithJavac UP-TO-DATE
> Task :launcher:processDebugManifestForPackage UP-TO-DATE
> Task :unityLibrary:bundleLibCompileToJarDebug UP-TO-DATE
> Task :unityLibrary:bundleLibResDebug UP-TO-DATE
> Task :unityLibrary:bundleLibRuntimeToDirDebug UP-TO-DATE
> Task :launcher:processDebugResources UP-TO-DATE
> Task :launcher:compileDebugJavaWithJavac
> Task :launcher:mergeDebugShaders UP-TO-DATE
> Task :launcher:compileDebugShaders NO-SOURCE
> Task :launcher:generateDebugAssets UP-TO-DATE
> Task :launcher:mergeDebugAssets UP-TO-DATE
> Task :launcher:compressDebugAssets UP-TO-DATE
> Task :launcher:processDebugJavaRes NO-SOURCE
> Task :launcher:mergeDebugJavaResource UP-TO-DATE
> Task :launcher:checkDebugDuplicateClasses UP-TO-DATE
> Task :launcher:desugarDebugFileDependencies UP-TO-DATE
> Task :launcher:mergeExtDexDebug UP-TO-DATE
> Task :unityLibrary:configureCMakeDebug[armeabi-v7a]
> Task :unityLibrary:buildCMakeDebug[armeabi-v7a] FAILED
> Task :launcher:dexBuilderDebug
57 actionable tasks: 4 executed, 53 up-to-date
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
Second Set Of Errors:
FAILURE: Build failed with an exception.
* What went wrong:
Execution failed for task ':unityLibrary:buildCMakeDebug[armeabi-v7a]'.
> com.android.ide.common.process.ProcessException: ninja: Entering directory `C:\Users\BouwPC\Downloads\sample_IK_UR16e-newOne\ve-ik-1-experimental\.utmp\Debug\4m3s6c2n\armeabi-v7a'
[1/2] Linking CXX shared library C:\Users\BouwPC\Downloads\sample_IK_UR16e-newOne\ve-ik-1-experimental\Library\Bee\Android\Prj\Mono2x\Gradle\unityLibrary\build\intermediates\cxx\Debug\4m3s6c2n\obj\armeabi-v7a\libswappywrapper.so
FAILED: C:/Users/BouwPC/Downloads/sample_IK_UR16e-newOne/ve-ik-1-experimental/Library/Bee/Android/Prj/Mono2x/Gradle/unityLibrary/build/intermediates/cxx/Debug/4m3s6c2n/obj/armeabi-v7a/libswappywrapper.so
cmd.exe /C "cd . && C:\PROGRA~1\Unity\Hub\Editor\20232~1.7F1\Editor\Data\PLAYBA~1\ANDROI~1\NDK\TOOLCH~1\llvm\prebuilt\WINDOW~1\bin\CLANG_~1.EXE --target=armv7-none-linux-androideabi29 --sysroot="C:/Program Files/Unity/Hub/Editor/2023.2.7f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/sysroot" -fPIC -DANDROID -fdata-sections -ffunction-sections -funwind-tables -fstack-protector-strong -no-canonical-prefixes -D_FORTIFY_SOURCE=2 -march=armv7-a -mthumb -Wformat -Werror=format-security -fexceptions -frtti -stdlib=libc++ -Wall -Wextra -pedantic -Werror -g -fno-limit-debug-info -Wl,--build-id=sha1 -Wl,--fatal-warnings -Qunused-arguments -Wl,--no-undefined -Wl,--wrap=__android_log_print -shared -Wl,-soname,libswappywrapper.so -o C:\Users\BouwPC\Downloads\sample_IK_UR16e-newOne\ve-ik-1-experimental\Library\Bee\Android\Prj\Mono2x\Gradle\unityLibrary\build\intermediates\cxx\Debug\4m3s6c2n\obj\armeabi-v7a\libswappywrapper.so FramePacing/CMakeFiles/swappywrapper.dir/UnitySwappyWrapper.cpp.o -landroid C:/Users/BouwPC/.gradle/caches/transforms-3/121b6b243cedf8bef90d462440e4bf24/transformed/jetified-games-frame-pacing-1.10.0/prefab/modules/swappy_static/libs/android.armeabi-v7a_API29_NDK23_cpp_shared_Release/libswappy.a -llog -latomic -lm && cmd.exe /C "cd /D C:\Users\BouwPC\Downloads\sample_IK_UR16e-newOne\ve-ik-1-experimental\.utmp\Debug\4m3s6c2n\armeabi-v7a\FramePacing && "C:\Program Files\Unity\Hub\Editor\2023.2.7f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\cmake\3.22.1\bin\cmake.exe" -E copy C:/Users/BouwPC/Downloads/sample_IK_UR16e-newOne/ve-ik-1-experimental/Library/Bee/Android/Prj/Mono2x/Gradle/unityLibrary/build/intermediates/cxx/Debug/4m3s6c2n/obj/armeabi-v7a/libswappywrapper.so C:\Users\BouwPC\Downloads\sample_IK_UR16e-newOne\ve-ik-1-experimental\Library\Bee\Android\Prj\Mono2x\Gradle\unityLibrary/symbols/armeabi-v7a/libswappywrapper.so""
'cmd.exe' is not recognized as an internal or external command,
operable program or batch file.
[2/2] Linking CXX shared library C:\Users\BouwPC\Downloads\sample_IK_UR16e-newOne\ve-ik-1-experimental\Library\Bee\Android\Prj\Mono2x\Gradle\unityLibrary\build\intermediates\cxx\Debug\4m3s6c2n\obj\armeabi-v7a\libgame.so
FAILED: C:/Users/BouwPC/Downloads/sample_IK_UR16e-newOne/ve-ik-1-experimental/Library/Bee/Android/Prj/Mono2x/Gradle/unityLibrary/build/intermediates/cxx/Debug/4m3s6c2n/obj/armeabi-v7a/libgame.so
cmd.exe /C "cd . && C:\PROGRA~1\Unity\Hub\Editor\20232~1.7F1\Editor\Data\PLAYBA~1\ANDROI~1\NDK\TOOLCH~1\llvm\prebuilt\WINDOW~1\bin\CLANG_~1.EXE --target=armv7-none-linux-androideabi29 --sysroot="C:/Program Files/Unity/Hub/Editor/2023.2.7f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/sysroot" -fPIC -DANDROID -fdata-sections -ffunction-sections -funwind-tables -fstack-protector-strong -no-canonical-prefixes -D_FORTIFY_SOURCE=2 -march=armv7-a -mthumb -Wformat -Werror=format-security -fexceptions -frtti -stdlib=libc++ -Wall -Wextra -pedantic -Werror -g -fno-limit-debug-info -Wl,--build-id=sha1 -Wl,--fatal-warnings -Qunused-arguments -Wl,--no-undefined -shared -Wl,-soname,libgame.so -o C:\Users\BouwPC\Downloads\sample_IK_UR16e-newOne\ve-ik-1-experimental\Library\Bee\Android\Prj\Mono2x\Gradle\unityLibrary\build\intermediates\cxx\Debug\4m3s6c2n\obj\armeabi-v7a\libgame.so GameActivity/CMakeFiles/game.dir/UGAApplication.cpp.o GameActivity/CMakeFiles/game.dir/UGADebug.cpp.o GameActivity/CMakeFiles/game.dir/UGAEntry.cpp.o GameActivity/CMakeFiles/game.dir/UGAInput.cpp.o GameActivity/CMakeFiles/game.dir/UGAInputKeyEvent.cpp.o GameActivity/CMakeFiles/game.dir/UGAInputMotionEvent.cpp.o GameActivity/CMakeFiles/game.dir/UGASoftKeyboard.cpp.o -landroid C:/Users/BouwPC/.gradle/caches/transforms-3/6c263f9b274272e8756b525bc7d98ffe/transformed/jetified-games-activity-2.0.2/prefab/modules/game-activity_static/libs/android.armeabi-v7a/libgame-activity_static.a -llog -latomic -lm && cmd.exe /C "cd /D C:\Users\BouwPC\Downloads\sample_IK_UR16e-newOne\ve-ik-1-experimental\.utmp\Debug\4m3s6c2n\armeabi-v7a\GameActivity && "C:\Program Files\Unity\Hub\Editor\2023.2.7f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\cmake\3.22.1\bin\cmake.exe" -E copy C:/Users/BouwPC/Downloads/sample_IK_UR16e-newOne/ve-ik-1-experimental/Library/Bee/Android/Prj/Mono2x/Gradle/unityLibrary/build/intermediates/cxx/Debug/4m3s6c2n/obj/armeabi-v7a/libgame.so C:\Users\BouwPC\Downloads\sample_IK_UR16e-newOne\ve-ik-1-experimental\Library\Bee\Android\Prj\Mono2x\Gradle\unityLibrary/symbols/armeabi-v7a/libgame.so""
'cmd.exe' is not recognized as an internal or external command,
operable program or batch file.
ninja: build stopped: subcommand failed.
C++ build system [build] failed while executing:
@echo off
"C:\\Program Files\\Unity\\Hub\\Editor\\2023.2.7f1\\Editor\\Data\\PlaybackEngines\\AndroidPlayer\\SDK\\cmake\\3.22.1\\bin\\ninja.exe" ^
-C ^
"C:\\Users\\BouwPC\\Downloads\\sample_IK_UR16e-newOne\\ve-ik-1-experimental\\.utmp\\Debug\\4m3s6c2n\\armeabi-v7a" ^
game ^
swappywrapper
from C:\Users\BouwPC\Downloads\sample_IK_UR16e-newOne\ve-ik-1-experimental\Library\Bee\Android\Prj\Mono2x\Gradle\unityLibrary
* Try:
> Run with --stacktrace option to get the stack trace.
> Run with --info or --debug option to get more log output.
> Run with --scan to get full insights.
* Get more help at https://help.gradle.org
BUILD FAILED in 3s
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
Third set of error log:
CommandInvokationFailure: Gradle build failed.
C:\Program Files\Unity\Hub\Editor\2023.2.7f1\Editor\Data\PlaybackEngines\AndroidPlayer\OpenJDK\bin\java.exe -classpath "C:\Program Files\Unity\Hub\Editor\2023.2.7f1\Editor\Data\PlaybackEngines\AndroidPlayer\Tools\gradle\lib\gradle-launcher-7.6.jar" org.gradle.launcher.GradleMain "-Dorg.gradle.jvmargs=-Xmx4096m" "assembleDebug"
Environment Variables:
PROCESSOR_ARCHITECTURE = AMD64
TEMP = C:\Users\BouwPC\AppData\Local\Temp
BURST_ANDROID_MIN_API_LEVEL = 23
DriverData = C:\Windows\System32\Drivers\DriverData
USERDOMAIN = DESKTOP-Q2DONT8
CommonProgramFiles(x86) = C:\Program Files (x86)\Common Files
COMPUTERNAME = DESKTOP-Q2DONT8
DEBUG_ENV_VAR = UnityHub
LOGONSERVER = \\DESKTOP-Q2DONT8
AMPLITUDE_TOKEN_GREENBUCKET_PROD = yyzPzalJDwrQcYNuOZam0bhKb26WyyhK
AMPLITUDE_API_KEY_YELLOWBUCKET_DEV = 48835b4d1f5e342aefe5f016324d296a
ProgramData = C:\ProgramData
SESSIONNAME = Console
AMPLITUDE_TOKEN_YELLOWBUCKET_PROD = Ph-837Q6GNodAkyc2MRkxVPUcjlIET4d
OPEN_NI_INCLUDE = C:\Program Files\OpenNI\Include
APPDATA = C:\Users\BouwPC\AppData\Roaming
SystemRoot = C:\Windows
windir = C:\Windows
AMPLITUDE_API_KEY_REDBUCKET_DEV = 46b8b46515e7632fc42a504b72e05fd0
ProgramFiles(x86) = C:\Program Files (x86)
NUITRACK_HOME = C:\Program Files\Nuitrack\nuitrack\nuitrack
ProgramW6432 = C:\Program Files
INTEL_DEV_REDIST = C:\Program Files (x86)\Common Files\Intel\Shared Libraries\
sqlite3 = C:\Users\BouwPC\Downloads\sqlite-tools-win-x64-3460000\
ChocolateyLastPathUpdate = 133111040110836990
OS = Windows_NT
ANDROID_NDK_ROOT = C:\Program Files\Unity\Hub\Editor\2023.2.7f1\Editor\Data\PlaybackEngines\AndroidPlayer\NDK
PROCESSOR_IDENTIFIER = Intel64 Family 6 Model 151 Stepping 2, GenuineIntel
HEAP_CLIENT_TOKEN_STAGING = 3786794399
HOMEPATH = \Users\BouwPC
ProgramFiles = C:\Program Files
AMPLITUDE_TOKEN_REDBUCKET_DEV = U4PSN7S7PuYVRODivvdcFwbu8R6IHGqa
ChocolateyInstall = C:\ProgramData\chocolatey
CHROME_CRASHPAD_PIPE_NAME = \\.\pipe\crashpad_19216_PDHKJHEWMYFYTHTI
PROCESSOR_LEVEL = 6
KMP_DUPLICATE_LIB_OK = TRUE
OPEN_NI_INSTALL_PATH64 = C:\Program Files\OpenNI\
CommonProgramFiles = C:\Program Files\Common Files
ZES_ENABLE_SYSMAN = 1
PUBLIC = C:\Users\Public
USERDOMAIN_ROAMINGPROFILE = DESKTOP-Q2DONT8
JAVA_HOME = C:\Program Files\Unity\Hub\Editor\2023.2.7f1\Editor\Data\PlaybackEngines\AndroidPlayer\OpenJDK
COMPLUS_MDA = 0
CommonProgramW6432 = C:\Program Files\Common Files
AMPLITUDE_TOKEN_YELLOWBUCKET_DEV = wKi8foVigDditGFvmZewRFWsEbX9Y0YO
AMPLITUDE_API_KEY_GREENBUCKET_DEV = 3ded2a762163603391a425f688f990c8
AMPLITUDE_API_KEY_REDBUCKET_PROD = ca12bb461ea96f9bdf5df4ded7d52994
HOMEDRIVE = C:
AMPLITUDE_API_KEY_STAGING = 83ee04fccc67e4fcc7dd527c4c6f1e21
USERNAME = BouwPC
OneDrive = C:\Users\BouwPC\OneDrive
AMPLITUDE_API_KEY_YELLOWBUCKET_PROD = e03a9bbe92dc38a88cdb068d24c65b46
IGCCSVC_DB = AQAAANCMnd8BFdERjHoAwE/Cl+sBAAAAOj3KJA5E0UG+gPS7OG4WYgQAAAACAAAAAAAQZgAAAAEAACAAAACE/UVAd1u11e60wzvuuL4ZXdXTvdrMOmWHcUU731Af8gAAAAAOgAAAAAIAACAAAADxffjJ/DOJ+dUjiUbuJJf12MtT4lY2jCE2LJHOWvTU5mAAAABwdweEFta3Fplb/wnZEEDz5e3Hc8j2zAIYB/8boHopb3iwwV+PeEt1lQ8nNLbU/aey+bqshNbVyIP/WwFQGMV0v9zTJSUJVeLF7BiJdzwkh4ayU4myKrcU2rwEXHHVVB9AAAAAV+8tXsVDwNjNCW+LyxVm616a3MOGhgCVGQN3QvnkBLFw/T5rrAJcdLHZ4cXaRiERn6HDAkXOSqFddC7ywFDgoA==
PATHEXT = .COM;.EXE;.BAT;.CMD;.VBS;.VBE;.JS;.JSE;.WSF;.WSH;.MSC
AMPLITUDE_TOKEN_REDBUCKET_PROD = QqyoFpcWPi7V17p80_46CF6-sNGRGbHo
OculusBase = C:\Program Files\Oculus\
NVM_HOME = C:\Users\BouwPC\AppData\Roaming\nvm
NUMBER_OF_PROCESSORS = 12
VBOX_MSI_INSTALL_PATH = C:\Program Files\Oracle\VirtualBox\
NVAR_MODEL_DIR = C:\Program Files\NVIDIA Corporation\NVIDIA AR SDK\models
AMPLITUDE_TOKEN_GREENBUCKET_DEV = 84H2gMm_FJzhr3mBaX1lM1JVukmCM7d9
AMPLITUDE_DEPLOYMENT_KEY_RED_BUCKET_DEV = client-wbjHYrmeSR87GmWOE7LDpf7sUySOIKHm
AMPLITUDE_API_KEY_GREENBUCKET_PROD = c86fea37a9e1d3f0878b96e15b111c7c
ComSpec = C:\Windows\system32\cmd.exe
OPEN_NI_LIB64 = C:\Program Files\OpenNI\Lib64
ORIGINAL_XDG_CURRENT_DESKTOP = undefined
NVM_SYMLINK = C:\Program Files\nodejs
PROCESSOR_REVISION = 9702
AMPLITUDE_DEPLOYMENT_KEY_RED_BUCKET_PROD = client-zH8Y7OK1i331EKuG77C6UxN8ygcM6LzS
TMP = C:\Users\BouwPC\AppData\Local\Temp
SystemDrive = C:
AMPLITUDE_API_KEY = 28f3cae0b33b8b3702120c9ed1a935aa
SENTRY_ACCESS_TOKEN = 3df78d9e53f8456aa90fbae044ce1a6261421ab1d0014674bc2e933477289017
HEAP_CLIENT_TOKEN = 1717415662
ALLUSERSPROFILE = C:\ProgramData
OPEN_NI_BIN64 = C:\Program Files\OpenNI\Bin64
Path = C:\Program Files\PlasticSCM5\client;System.Collections.Generic.List`1[System.String]
PSModulePath = C:\Program Files\WindowsPowerShell\Modules;C:\Windows\system32\WindowsPowerShell\v1.0\Modules
LOCALAPPDATA = C:\Users\BouwPC\AppData\Local
USERPROFILE = C:\Users\BouwPC
WOOTRIC_CLIENT_TOKEN = NPS-aa8be4c3
stderr[
FAILURE: Build failed with an exception.
* What went wrong:
Execution failed for task ':unityLibrary:buildCMakeDebug[armeabi-v7a]'.
> com.android.ide.common.process.ProcessException: ninja: Entering directory `C:\Users\BouwPC\Downloads\sample_IK_UR16e-newOne\ve-ik-1-experimental\.utmp\Debug\4m3s6c2n\armeabi-v7a'
[1/2] Linking CXX shared library C:\Users\BouwPC\Downloads\sample_IK_UR16e-newOne\ve-ik-1-experimental\Library\Bee\Android\Prj\Mono2x\Gradle\unityLibrary\build\intermediates\cxx\Debug\4m3s6c2n\obj\armeabi-v7a\libswappywrapper.so
FAILED: C:/Users/BouwPC/Downloads/sample_IK_UR16e-newOne/ve-ik-1-experimental/Library/Bee/Android/Prj/Mono2x/Gradle/unityLibrary/build/intermediates/cxx/Debug/4m3s6c2n/obj/armeabi-v7a/libswappywrapper.so
cmd.exe /C "cd . && C:\PROGRA~1\Unity\Hub\Editor\20232~1.7F1\Editor\Data\PLAYBA~1\ANDROI~1\NDK\TOOLCH~1\llvm\prebuilt\WINDOW~1\bin\CLANG_~1.EXE --target=armv7-none-linux-androideabi29 --sysroot="C:/Program Files/Unity/Hub/Editor/2023.2.7f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/sysroot" -fPIC -DANDROID -fdata-sections -ffunction-sections -funwind-tables -fstack-protector-strong -no-canonical-prefixes -D_FORTIFY_SOURCE=2 -march=armv7-a -mthumb -Wformat -Werror=format-security -fexceptions -frtti -stdlib=libc++ -Wall -Wextra -pedantic -Werror -g -fno-limit-debug-info -Wl,--build-id=sha1 -Wl,--fatal-warnings -Qunused-arguments -Wl,--no-undefined -Wl,--wrap=__android_log_print -shared -Wl,-soname,libswappywrapper.so -o C:\Users\BouwPC\Downloads\sample_IK_UR16e-newOne\ve-ik-1-experimental\Library\Bee\Android\Prj\Mono2x\Gradle\unityLibrary\build\intermediates\cxx\Debug\4m3s6c2n\obj\armeabi-v7a\libswappywrapper.so FramePacing/CMakeFiles/swappywrapper.dir/UnitySwappyWrapper.cpp.o -landroid C:/Users/BouwPC/.gradle/caches/transforms-3/121b6b243cedf8bef90d462440e4bf24/transformed/jetified-games-frame-pacing-1.10.0/prefab/modules/swappy_static/libs/android.armeabi-v7a_API29_NDK23_cpp_shared_Release/libswappy.a -llog -latomic -lm && cmd.exe /C "cd /D C:\Users\BouwPC\Downloads\sample_IK_UR16e-newOne\ve-ik-1-experimental\.utmp\Debug\4m3s6c2n\armeabi-v7a\FramePacing && "C:\Program Files\Unity\Hub\Editor\2023.2.7f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\cmake\3.22.1\bin\cmake.exe" -E copy C:/Users/BouwPC/Downloads/sample_IK_UR16e-newOne/ve-ik-1-experimental/Library/Bee/Android/Prj/Mono2x/Gradle/unityLibrary/build/intermediates/cxx/Debug/4m3s6c2n/obj/armeabi-v7a/libswappywrapper.so C:\Users\BouwPC\Downloads\sample_IK_UR16e-newOne\ve-ik-1-experimental\Library\Bee\Android\Prj\Mono2x\Gradle\unityLibrary/symbols/armeabi-v7a/libswappywrapper.so""
'cmd.exe' is not recognized as an internal or external command,
operable program or batch file.
[2/2] Linking CXX shared library C:\Users\BouwPC\Downloads\sample_IK_UR16e-newOne\ve-ik-1-experimental\Library\Bee\Android\Prj\Mono2x\Gradle\unityLibrary\build\intermediates\cxx\Debug\4m3s6c2n\obj\armeabi-v7a\libgame.so
FAILED: C:/Users/BouwPC/Downloads/sample_IK_UR16e-newOne/ve-ik-1-experimental/Library/Bee/Android/Prj/Mono2x/Gradle/unityLibrary/build/intermediates/cxx/Debug/4m3s6c2n/obj/armeabi-v7a/libgame.so
cmd.exe /C "cd . && C:\PROGRA~1\Unity\Hub\Editor\20232~1.7F1\Editor\Data\PLAYBA~1\ANDROI~1\NDK\TOOLCH~1\llvm\prebuilt\WINDOW~1\bin\CLANG_~1.EXE --target=armv7-none-linux-androideabi29 --sysroot="C:/Program Files/Unity/Hub/Editor/2023.2.7f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/sysroot" -fPIC -DANDROID -fdata-sections -ffunction-sections -funwind-tables -fstack-protector-strong -no-canonical-prefixes -D_FORTIFY_SOURCE=2 -march=armv7-a -mthumb -Wformat -Werror=format-security -fexceptions -frtti -stdlib=libc++ -Wall -Wextra -pedantic -Werror -g -fno-limit-debug-info -Wl,--build-id=sha1 -Wl,--fatal-warnings -Qunused-arguments -Wl,--no-undefined -shared -Wl,-soname,libgame.so -o C:\Users\BouwPC\Downloads\sample_IK_UR16e-newOne\ve-ik-1-experimental\Library\Bee\Android\Prj\Mono2x\Gradle\unityLibrary\build\intermediates\cxx\Debug\4m3s6c2n\obj\armeabi-v7a\libgame.so GameActivity/CMakeFiles/game.dir/UGAApplication.cpp.o GameActivity/CMakeFiles/game.dir/UGADebug.cpp.o GameActivity/CMakeFiles/game.dir/UGAEntry.cpp.o GameActivity/CMakeFiles/game.dir/UGAInput.cpp.o GameActivity/CMakeFiles/game.dir/UGAInputKeyEvent.cpp.o GameActivity/CMakeFiles/game.dir/UGAInputMotionEvent.cpp.o GameActivity/CMakeFiles/game.dir/UGASoftKeyboard.cpp.o -landroid C:/Users/BouwPC/.gradle/caches/transforms-3/6c263f9b274272e8756b525bc7d98ffe/transformed/jetified-games-activity-2.0.2/prefab/modules/game-activity_static/libs/android.armeabi-v7a/libgame-activity_static.a -llog -latomic -lm && cmd.exe /C "cd /D C:\Users\BouwPC\Downloads\sample_IK_UR16e-newOne\ve-ik-1-experimental\.utmp\Debug\4m3s6c2n\armeabi-v7a\GameActivity && "C:\Program Files\Unity\Hub\Editor\2023.2.7f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\cmake\3.22.1\bin\cmake.exe" -E copy C:/Users/BouwPC/Downloads/sample_IK_UR16e-newOne/ve-ik-1-experimental/Library/Bee/Android/Prj/Mono2x/Gradle/unityLibrary/build/intermediates/cxx/Debug/4m3s6c2n/obj/armeabi-v7a/libgame.so C:\Users\BouwPC\Downloads\sample_IK_UR16e-newOne\ve-ik-1-experimental\Library\Bee\Android\Prj\Mono2x\Gradle\unityLibrary/symbols/armeabi-v7a/libgame.so""
'cmd.exe' is not recognized as an internal or external command,
operable program or batch file.
ninja: build stopped: subcommand failed.
C++ build system [build] failed while executing:
@echo off
"C:\\Program Files\\Unity\\Hub\\Editor\\2023.2.7f1\\Editor\\Data\\PlaybackEngines\\AndroidPlayer\\SDK\\cmake\\3.22.1\\bin\\ninja.exe" ^
-C ^
"C:\\Users\\BouwPC\\Downloads\\sample_IK_UR16e-newOne\\ve-ik-1-experimental\\.utmp\\Debug\\4m3s6c2n\\armeabi-v7a" ^
game ^
swappywrapper
from C:\Users\BouwPC\Downloads\sample_IK_UR16e-newOne\ve-ik-1-experimental\Library\Bee\Android\Prj\Mono2x\Gradle\unityLibrary
* Try:
> Run with --stacktrace option to get the stack trace.
> Run with --info or --debug option to get more log output.
> Run with --scan to get full insights.
* Get more help at https://help.gradle.org
BUILD FAILED in 3s
]
stdout[
> Configure project :unityLibrary
[CXX5202] This app only has 32-bit [armeabi-v7a] native libraries. Beginning August 1, 2019 Google Play store requires that all apps that include native libraries must provide 64-bit versions. For more information, visit https://g.co/64-bit-requirement
[CXX5202] This app only has 32-bit [armeabi-v7a] native libraries. Beginning August 1, 2019 Google Play store requires that all apps that include native libraries must provide 64-bit versions. For more information, visit https://g.co/64-bit-requirement
WARNING:[CXX5202] This app only has 32-bit [armeabi-v7a] native libraries. Beginning August 1, 2019 Google Play store requires that all apps that include native libraries must provide 64-bit versions. For more information, visit https://g.co/64-bit-requirement
[CXX5202] This app only has 32-bit [armeabi-v7a] native libraries. Beginning August 1, 2019 Google Play store requires that all apps that include native libraries must provide 64-bit versions. For more information, visit https://g.co/64-bit-requirement
WARNING:[CXX5202] This app only has 32-bit [armeabi-v7a] native libraries. Beginning August 1, 2019 Google Play store requires that all apps that include native libraries must provide 64-bit versions. For more information, visit https://g.co/64-bit-requirement
[CXX5202] This app only has 32-bit [armeabi-v7a] native libraries. Beginning August 1, 2019 Google Play store requires that all apps that include native libraries must provide 64-bit versions. For more information, visit https://g.co/64-bit-requirement
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2023.2.7f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\build-tools\32.0.0\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2023.2.7f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platform-tools\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2023.2.7f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platforms\android-31\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2023.2.7f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platforms\android-33\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2023.2.7f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\tools\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2023.2.7f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\build-tools\32.0.0\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2023.2.7f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platform-tools\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2023.2.7f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platforms\android-31\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2023.2.7f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platforms\android-33\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2023.2.7f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\tools\package.xml. Probably the SDK is read-only
> Task :unityLibrary:preBuild UP-TO-DATE
> Task :unityLibrary:xrmanifest.androidlib:preBuild UP-TO-DATE
> Task :unityLibrary:preDebugBuild UP-TO-DATE
> Task :unityLibrary:xrmanifest.androidlib:preDebugBuild UP-TO-DATE
> Task :unityLibrary:xrmanifest.androidlib:compileDebugAidl NO-SOURCE
> Task :unityLibrary:packageDebugRenderscript NO-SOURCE
> Task :launcher:preBuild UP-TO-DATE
> Task :launcher:preDebugBuild UP-TO-DATE
> Task :unityLibrary:compileDebugAidl NO-SOURCE
> Task :launcher:mergeDebugNativeDebugMetadata NO-SOURCE
> Task :unityLibrary:xrmanifest.androidlib:writeDebugAarMetadata UP-TO-DATE
> Task :launcher:compileDebugAidl NO-SOURCE
> Task :unityLibrary:xrmanifest.androidlib:packageDebugRenderscript NO-SOURCE
> Task :unityLibrary:writeDebugAarMetadata UP-TO-DATE
> Task :launcher:compileDebugRenderscript NO-SOURCE
> Task :unityLibrary:xrmanifest.androidlib:compileDebugRenderscript NO-SOURCE
> Task :unityLibrary:compileDebugRenderscript NO-SOURCE
> Task :unityLibrary:xrmanifest.androidlib:generateDebugResValues UP-TO-DATE
> Task :unityLibrary:generateDebugResValues UP-TO-DATE
> Task :unityLibrary:xrmanifest.androidlib:generateDebugResources UP-TO-DATE
> Task :unityLibrary:generateDebugResources UP-TO-DATE
> Task :launcher:generateDebugBuildConfig UP-TO-DATE
> Task :launcher:javaPreCompileDebug UP-TO-DATE
> Task :unityLibrary:packageDebugResources UP-TO-DATE
> Task :unityLibrary:extractDeepLinksDebug UP-TO-DATE
> Task :unityLibrary:xrmanifest.androidlib:packageDebugResources UP-TO-DATE
> Task :unityLibrary:xrmanifest.androidlib:extractDeepLinksDebug UP-TO-DATE
> Task :unityLibrary:processDebugManifest UP-TO-DATE
> Task :unityLibrary:compileDebugLibraryResources UP-TO-DATE
> Task :unityLibrary:xrmanifest.androidlib:processDebugManifest UP-TO-DATE
> Task :unityLibrary:xrmanifest.androidlib:parseDebugLocalResources UP-TO-DATE
> Task :unityLibrary:parseDeb<message truncated>
Ive tried:
- Swtiching platform Mono to IL2CC and viceversa
- creating a Cmakelist with custom data ( suggested by ai )
- deleting Temp and Library
- Deleting Cmake temp files
- installing ninja and cmake and attempt to build (fail)
- Using another project that worked in the past, andd wont build.
- using the same project on a different computer from a past Version and it works and compiles.
- tried getting a new compatible version of NDK, changing the read only flag to false.
- Going back in version control to the latest version.
- Reinstalled some Visual Code tools
- tried to swap ninja for VScode
Nothing works and im unsure what to do, i need this to work on this computer since its my main workstation. Anyone has any ideas what could i do?