I am working on a presentation i am going to give related to “Build automation with Unity”.
For this presentation i would like to demonstrate building a Unity game from the command line.
The problem is that i cannot seem to get it working. I am using 2019.2 beta 7 (haven’t tried older versions yet).
This is the command line and arguments i am using:
The output log doesn’t mention anything interesting that i could find.
Does anyone know if this is a known bug? or am i doing something wrong here ?
Log file is also attached. Any help would be appreciated
EDIT adding a build script (editor script that calls BuildPipeline.BuildPlayer) and calling that from the command line works, but the default built-in options like -buildOSX64Player are not working).
4741208–449867–Unity.txt (721 KB)