Hi,
I am trying to get a Unity iOS export working in XCode, as I have to integrate a Unity scene with Vuforia plugin into an already existing iOS app. I set up a test project following this tutorial:
https://vimeo.com/136835530
But, I get the below error messages. I double-triple checked all paths ( Header search paths, Library Search paths) in XCode’s Build settings as well as the linked binaries and compile sources in the Build Phases Tab.
I try to run the app directly on a device (iPad mini, iPhone6), the Vuforia plugin will not run on the simulator.
I have been searching for a solution for hours, but to no avail.
Hope someone knows a hint. Thanks in advance.
XCode 7.1.1
Unity 5.1.3 fp
Vuforia plugin 5.0.6
PS: Just have seen that Vuforia 5.010 would support Unity 5.3, and that Unity 5.3.1 with a patch and fixes has recently been released. I will try this setup.
Undefined symbols for architecture armv7:
“RegisterStaticallyLinkedModulesGranular()”, referenced from:
RegisterStaticallyLinkedModules() in libiPhone-lib.a(RegisterStaticallyLinkedModules.o)
“RegisterAllStrippedInternalCalls()”, referenced from:
RegisterAllInternalCalls() in libiPhone-lib.a(MonoICallRegistration.o)
“RegisterAllClasses()”, referenced from:
InitializeEngineNoGraphics() in libiPhone-lib.a(SaveAndLoadHelper.o)
ld: symbol(s) not found for architecture armv7
clang: error: linker command failed with exit code 1 (use -v to see invocation)