cannot build player while importing assets

Hello everybody,

Searching for links about the question above and not resolved, I have installed a new version, deleted old versions and no scripts and only or no game objects, the sentence is displayed in the console. With “build and” run my game works, but for WebGL it doesn’t.

Does anyone know what’s going on?

Sorry for the inconvenience Installed versions: 22.3.7f1, 22.03.5f1

Thanks

File a bug report and contact unity, or ask in the WebGL or editor section. This section is not a support forum.

Thanks

How to troubleshoot build failures:

First, make a blank project with a single blank scene and prove that it builds successfully.

If the blank project does NOT build, go fix your Unity installation or your other tools, such as Android SDK, NDK, JDK, etc. It may even be necessary to change to a different version of Unity3D. It is generally best to stay with LTS versions of Unity3D.

Until you can build a blank project to the target platform, don’t fiddle with anything else.

Once you can build a blank project, now bisect the problem by bringing over parts of your current project and building it one subsystem at a time, perhaps stubbing things out that might trigger compiler errors.

Most often things that prevent building are third-party libraries such as Firebase.

Once you identify the subsystem, go to the documentation for it and make sure you are doing it correctly.

It may also be helpful to work through a tutorial or two for whatever subsystem is making the build fail.

Android build not building:

Recently (circa July 2022) there have been reports of Unity’s installer failing to install the Android Tools.

https://discussions.unity.com/t/887277

Here was how I brought up Unity2020.3.41 and the Android SDK 31 on October 30, 2022 (edited on August 23, 2023 to include Android SDK 33…):

https://discussions.unity.com/t/891017/7

Android Gradle errors and other related stuff:

https://discussions.unity.com/t/901712/2

Thanks @kurl-Dekker, I can’t with an empty scene.

Thanks @Kurt-Dekker , I can’t with an empty scene.