Hey guys
I have been trying to create a Windows Store 10 build with the release version of Visual Studio 2015 Pro and Unity 5.0.2b5 to no avail using both XAML and D3D.
If I try and create a fresh Windows 10 Universal Project solution from Visual Studio, it builds fine.
Comparing the two projects There seem to be several things wrong.
The first is that the reference for the C++ library is incorrect. This can be rectified by replacing it with the correct one. However if you try and build, you hit the second problem, with Visual Studio throwing many an error marking the majority of variables invalid with the âCS0518 C# Predefined type âSystem.Objectâ is not defined or importedâ error or something similar.
Comparing the references with a normal Windows Store app, the Untiy project file is missing a load of references that seem to be being populated by NUGet. I try and grab the packages it refers to (the Microsoft.NetCore.UniversalWindowsPlatform) but then it states the following :
âCould not install package âMicrosoft.NETCore.Platforms 1.0.0â. You are trying to install this package into a project that targets â.NETCore,Version=v5.0â, but the package does not contain any assembly references or content files that are compatible with that framework. For more information, contact the package author.â
It would be great to know if you guys have come across this yet and if so if there is any solution or at least an ETA of when we are going to get a template that is compatible with VS2015Pro?
Many Thanks