I keep on having this prompt show up in console when I try to build my game:
:Invalid build path: c:/users/-----/desktop/unity/unity files/maze
UnityEngine.GUIUtility:/ ProcessEvent(Int32, IntPtr)
Version I’m using for the project:
2019.1.12
Background info:
I have built this game for Android, having a couple months passed I now try to build for IOS for release.
I’ve looked everywhere for this issued and only found one…
Which linked onto another posts given by answer:
https://answers.unity.com/questions/1435579/how-can-i-fix-this-error-unityeditorbuildplayerwin.html?_ga=2.263984140.1059061335.1584737658-1731847947.1564201526
Which does not really help me with my issue with the given answer.
Steps I took before building:
-Changed from Android platform to IOS
-Tried Building for IOS platform
-Received message error
Desired Outcome:
-Allows me to build using the IOS platform
Do ask any questions, if I have not provided not enough information and thanks beforehand.