Those two parameters doesn’t want to set any float, and typecast wont work.
HDRP_sky.scrollOrientation.Override(?);
HDRP_sky.scrollSpeed.Override(?);
or
HDRP_sky.scrollOrientation.value = ?
HDRP_sky.scrollSpeed.value = ?
first variant was working solution before some unity update, and now its give error:
error CS1503: Argument 1: cannot convert from ‘float’ to ‘UnityEngine.Rendering.HighDefinition.WindParameter.WindParamaterValue’
simple typecast also don’t work.
creating temporary variable of that type also cannot be done, because its impossible to set it from code.