Here is the browser log:
I also uploaded the file in case it would be easier to look at.
run() called, but dependencies remain, so not running UnityLoader.js:3545:2
missing function: ZNSt3__212basic_stringIcNS_11char_traitsIcEENS_9allocatorIcEEEC1ERKS5 UnityLoader.js:3545:2
-1 UnityLoader.js:3541:3
-1 UnityLoader.js:3545:2
Invoking error handler due to
uncaught exception: abort(-1) at jsStackTrace (SolarSystemSimulation.js:859:12)
stackTrace (SolarSystemSimulation.js:873:11)
abort (SolarSystemSimulation.js:18508:43)
std::__2::basic_string<char, std::__2::char_traits, std::__2::allocator >::basic_string(std::__2::basic_string<char, std::__2::char_traits, std::__2::allocator > const&) [_ZNSt3__212basic_stringIcNS_11char_traitsIcEENS_9allocatorIcEEEC1ERKS5] (SolarSystemSimulation.js:9743:2)
KeyWrapper<std::__2::basic_string<char, std::__2::char_traits, std::__2::allocator > >::KeyWrapper(KeyWrapper<std::__2::basic_string<char, std::__2::char_traits, std::__2::allocator > > const&) [_ZN10KeyWrapperINSt3__212basic_stringIcNS0_11char_traitsIcEENS0_9allocatorIcEEEEEC2ERKS7] (blob:1297173:1)
dense_hash_map<KeyWrapper<std::__2::basic_string<char, std::__2::char_traits, std::__2::allocator > >, Il2CppClass*, il2cpp::utils::StringUtils::StringHasher<std::__2::basic_string<char, std::__2::char_traits, std::__2::allocator > >, std::__2::equal_to<KeyWrapper<std::__2::basic_string<char, std::__2::char_traits, std::__2::allocator > > >, std::__2::allocator<std::__2::pair<KeyWrapper<std::__2::basic_string<char, std::__2::char_traits, std::__2::allocator > > const, Il2CppClass*> > >::set_empty_key(KeyWrapper<std::__2::basic_string<char, std::__2::char_traits, std::__2::allocator > > const&) [_ZN14dense_hash_mapI10KeyWrapperINSt3__212basic_stringIcNS1_11char_traitsIcEENS1_9allocatorIcEEEEEP11Il2CppClassN6il2cpp5utils11StringUtils12StringHasherIS7_EENS1_8equal_toIS8_EENS5_INS1_4pairIKS8_SA_EEEEE13set_empty_keyERSJ] (blob:1116960:1)
dynCall_vii (blob:1352515:1)
invoke_vii (SolarSystemSimulation.js:15590:3)
Il2CppHashMap<std::__2::basic_string<char, std::__2::char_traits, std::__2::allocator >, Il2CppClass*, il2cpp::utils::StringUtils::StringHasher<std::__2::basic_string<char, std::__2::char_traits, std::__2::allocator > >, std::__2::equal_to<KeyWrapper<std::__2::basic_string<char, std::__2::char_traits, std::__2::allocator > > >, std::__2::allocator<std::__2::pair<KeyWrapper<std::__2::basic_string<char, std::__2::char_traits, std::__2::allocator > > const, Il2CppClass*> > >::Il2CppHashMap(unsigned int, il2cpp::utils::StringUtils::StringHasher<std::__2::basic_string<char, std::__2::char_traits, std::__2::allocator > > const&, std::__2::equal_to<KeyWrapper<std::__2::basic_string<char, std::__2::char_traits, std::__2::allocator > > > const&) [_ZN13Il2CppHashMapINSt3__212basic_stringIcNS0_11char_traitsIcEENS0_9allocatorIcEEEEP11Il2CppClassN6il2cpp5utils11StringUtils12StringHasherIS6_EENS0_8equal_toI10KeyWrapperIS6_EEENS4_INS0_4pairIKSG_S8_EEEEEC2EjRKSD_RKSH] (blob:890348:1)
dynCall_viiii (blob:1332269:1)
invoke_viiii (SolarSystemSimulation.js:15558:3)
Il2CppMetadataCache::Il2CppMetadataCache() [__ZN19Il2CppMetadataCacheC2Ev] (blob:1105242:1)
__GLOBAL__sub_I_MetadataCache_cpp (blob:1102298:1)
__GLOBAL__sub_I_MetadataCache_cpp [asm.__GLOBAL__sub_I_MetadataCache_cpp] (SolarSystemSimulation.js:17209:9)
func [.func] (SolarSystemSimulation.js:1644:3)
callRuntimeCallbacks (SolarSystemSimulation.js:971:4)
ensureInitRuntime (SolarSystemSimulation.js:995:2)
doRun (SolarSystemSimulation.js:18451:3)
run/<@blob:null/99b794ac-ee06-491d-b85d-ea20d3b21f6c:18466:4
UnityLoader.js:3419:9
I am not sure how to get the development build call stack.
Thanks,
Doug
3003642–223955–browser_log.txt (3.67 KB)