I am trying to Download an 300mb mp4 onto an Android phone, but the video doesn’t seem to download and I feel like I’ve tried every solution that’s on the internet.
Why isn’t this working?
Here’s what I’ve tried so far:
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Changing the
Write AccesstoExternal (SDCard). Here’s my Player Settings:
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Using
Application.persistentDataPath. Unfortunately when the app is on the Android, I cannot check the value ofApplication.persistentDataPath. On my mac,Application.persistentDataPath = "", but I assume this changes on the Android. -
My
AndroidManifest.xmlfile in/Temp/StagingArea/has -
Write now I am getting the published game onto the Android by Building it and using a File Transfer tool to port it over to the Android Device. Not sure if this makes a difference.
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I tried changing the
"jar:file://" + Application.dataPath + "!/assets/"according to the answer here(Help Writing and reading files on android. - Questions & Answers - Unity Discussions) and I’ve even tried altering that solution to useApplication.persistentDataPath
Many thanks for any help given. I will be responsive as quickly as possible
