I’ve done everything I can think of including upgrading Cinemachine through the package manager, downgrading it back to it’s default. Removing it, Adding it. No matter what I do every attempt at declaring the namespace results in an error that it cannot be found. I CAN access other packages I have installed such as TextMeshPro and other assets I have purchased from the store. Just Cinemachine throws a missing namespace.
I’ve been using unity since version 4 and writing C# since 2006… I hope I am just missing something obvious.
My goal is to instantiate a reference to the virtual camera I am using and adjust the Ortho Size during runtime.