Hello,
I have a game on Android & iOS with more than 4 millions users.
I used a binaryFormatter to generate my levels (shared in my servers)
(System.Runtime.Serialization.Formatters.Binary.BinaryFormatter)
There is about 1 millions levels => impossible to modify now…
I want to create a UWP app but it seems that BinaryFormatter (and more generally, traditional serialization) is not
available in UWP apps!
I can’t load my levels from UWP or Windows Phone app!
Is anyone have an idea to help me?
I try to create a DLL but, it’s always the same error…
Error: type System.Runtime.Serialization.Formatters.Binary.BinaryFormatter doesn’t exist in target framework.