Cannot load level : Level_01, or any level in general

its weird cant do anything outside of the editor

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yeah, me either.

What does your project tool show?

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xd yours has like nothing for some reason

Did you catch this part of the instructions?

mine has everything just cant open levels once i start it

Did you also build all the bundles?

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This is not right. The tool should have buttons for each level like you can see in the screenshot in the README file. You should try first closing the Project Tools window and then reopening it from the “FPS Sample > Windows > Project Tools” menu. This may get you the right list of levels.

Then make sure you build all bundles as @superpig suggests below.

-peter

I have the exact same issue and nothing works ):

Same problem ):

Edit: Turns out I made a silly mistake and the contents from large file storage ended up somewhere outside of the project folder. Put them in the right place, followed the instructions once more, and now the Project Tools window looks fine.

Plenty of juicy code to learn from in this project, good fun!

In case of broken Project Tools window (i.e. no levels showing), try first the close and open I suggested above. If that does not work, try and locate in the assets of type LevelInfo . It should look about like this:3835540--323761--upload_2018-10-29_23-53-17.png

Also have some issues. No matter the unity version, settings and the amounts of cloning the project will never go ingame, not in the build nor in the editor. It’ll just show the ingame console with a bunch of errors. Don’t think I missed any of the instructions though, I’ve been following them precisely.

Did you guys by any chance select a different build target? That’s how i was able to recreate the missing levels issue. How do we re-add them?

Could you pass us a screenshot of the errors you see in the console?

peter

Looks like you are running it in preview and building a dev build. Have you tried un-checking thoes options and doing a full build?

I did a little vid of adding a new level to the FPS sample, and getting into the in-game menu to select, and launching it.

the same here, no levels): did all the instructions precisely… I’m on Mac btw, but did switched to win64 build

I think this is definitely a bug of some sort. 4 or 5 times I’ve had the same problem where the Project Tools window becomes empty. There were no errors or warnings in the console.

My git repository had no local commits or changes in my working copy. However, when I forcefully removed all non-repository files (including files in .gitignore) with: git clean -f -d -X and restarted Unity, the Project Tools window began to work again. So files that are both generated and .gitignored relate to the problem somehow.

If/when it happens again I will try to debug deeper.

will you please explain it a bit… I’m not very friendly with terminal): I downloaded the whole pack with the app, not with terminal… I have to switch to folder with the pack with ’ cd ’ command and then run ’ git clean -f -d -X ’ ?

Which app?

For example, I use Sourcetree as my git client. So from source tree you can select the “Terminal” option from the toolbar which will give you a terminal in the FPSSample working copy, and then you can type that command in there.

But outside of that you can delete the following folders in the root of the FPSSample folder:

AutoBuild/
Library/
obj/

Before I was using the git command I was just removing these folders and it fixed the problem. HTH