I am a beginner user . I was able to create a terrain and then see it and was able to move around it in the Game view in unity 4.6 but now I am using 5.0 , I have been able to create the terrain in the Scene view when I go to the game or try playing it, it no longer allows me to move too the terrain or to move anywhere on the screen.
I have included snapshots from the scene and the game view. and you can see from the game view there does not seem to be any ground on the terrain.
I cannot move to the terrain at all - I cannot move in the game view no matter what I try I do not see any script errors nor am i using a script.
I have just use the commands to create a terrain, and then imported materials like trees and dirt to color and shape it. I can mov e around it in the Scene view but when I go to the Game view I cannot move it all no matter what commands i try
Perhaps the player is not high enough on y position to hit the collider for the terrain. Make sure the players object starts out a unit or two above the terrain. Since the terrain appears to be 128 units above the world center (0, 0, 0) then try moving the player to (0, 130, 0) or something like that.
I might just be misunderstanding though - you hit play, then can you look around? Can you do anything at all?
Hmm. So what is it that worked in unity 4x to move the character, a character controller? Did you use one of the FPS example characters from tutorials or somewhere?
Edit: if you haven’t created a way to move the character around, at runtime all the camera/character will do is just sit still, it does require at least a simple character controller of some kind to take input and move you around, and the camera must somehow follow your character, even if it’s just a child gameobject that follows the transform of the character.