Cannot parent weapon to hand of mixamo_fuse character

When I used Fuse to create a character that I want to use for a game.
Now I need to parent the gun model to the hand in unity but the model is only

  1. Body
  2. Bottom
  3. Default
  4. Eyes and
    5.Shoe … No arm ,no hand for me to parent the item (weapon) to?
    Please see attached image for reference
    Thanks for reading

Does the model have a skeleton. You could parent the gun model under the wrist bone.

You need to tell Fuse to contact the Mixamo.com website to rig your model (add a skeleton). In your screenshot, colinRigWithWalk doesn’t have a skeleton. After you rig it, you should see a new skeleton hierarchy as a child GameObject.

1 Like