Hello,
I would like to make a door in unity.
First , I create a cube and adjust it shape to look like a door.
and it can rotate from a middle.
So I googling and find that I must do an empty/cube object and make it as a hinge at the side of the door,
then let object door to be a child of the hinge.seem to be simple right?
but I still cannot rotate it from the side, the rotate point is still at the center of the door.
in short : door’s rotate position take over hinge’s rotate position even door is a child object of a hinge.