can someone help me with this problem?
The blue Z position top right is different to the blue z position of your wheels
same problem help us plz,same problem
There is no help. This object is totally screwed up in its implementation. I refuse to spend another 3 days on any of unity’s problems / new feature not fully tested. You search and all one sees are problems. Yeah sure there are a million posters for the simple things and the ‘oooh i know try this crowd’ of idiots. Any one can regurgitate the manual and with background music. It is simply pathetic.
You can just leave the wheels in the wrong direction in your project
Then add at the start of your script
wheelL.steerAngle = 90.0f;
wheelR.steerAngle = 90.0f;
When you start your project, wheels will be in the correct position