Cannot select my 2D sprites in editor by clicking in scene

I have a number of 2D sprites in scene that I cannot select by left-clicking in scene. They are player, all obstacles, all enemies, etc. I can of course select them in hierarchy.
I can select large objects like canvas and background. If I remove these, I still cannot select small ones.
If I add new (not from prefab or duplicate) 2D or 3D objects to scene, I can select them.
These problem objects are children of one Level object. But moving them outside of Level folder in hierarchy doesn’t help.
I suspect it may have something to do with box colliders, because they are small boxes at the bottom (at feet) of sprites. But clicking exactly within box colliders still doesn’t select the objects.
Any advice?

Having the same issue here. Did you find a solution?

Heyya!

Only thing I can think of is the lock on the layer.
Unity allows you to lock a layer for selection. You do this by clicking on the lock icon that appears on the side of the layer name.
To see the layers (and their name/lock combo) you can use the drop down at the top right corner of the unity interface.

Maybe that’s it?

Hi Guilherme, thanks for your suggestion but unfortunately it’s not solving the issue for me.