cannot set Time.fixedDeltaTime to 0.0f?

is it not possible to set the fixedDeltaTime to 0? (please don’t ask why, i just need it)

i’ve tried this

Time.fixedDeltaTime = 0.0f;
Debug.Log("fdelta = " + Time.fixedDeltaTime);

and it prints 0.0001 O_o

in the case is not possible, any setting anywhere to allow it?

Cheers

Why?

You cannot have a fixedDeltaTime of zero, you can however, have a timeScale of zero…

Setting to 0 would mean that physics updates an infinite number of times per second, which obviously isn’t possible. You could try another universe where the laws are different, I guess. :wink:

–Eric

right, haven’t thought about that :smile:

thank you!