I see devices in Xcode window-devices menu, and in new Xcode project i can use simulators.
But in projects builded in Unity i’ve got no simulators. And strange (null) - Deployment in project navigator.
How can i fix it?
I got the same issue and this worked for me:
Select Target → Build Settings → set Supported Platforms to iOS (instead of iphonesimulator). Then the simulators will show up in your scheme. Hope this helps.
@hawken I work with release.
As workaround I create a new project in renewed Unity then import old scenes and scripts and build it. So it works.