Can't Access Variable

Hi,
I got a script from the Multiplayer tutorial, but it won’t let me do what I need to. It says I need to set a prefab to a variable, but I can’t access the variable from the inspector. The code is:

function OnPlayerDisconnected (player : NetworkPlayer)

It says I’m supposed to set player to a prefab, but it doesn’t show up on the inspector. Any ideas?

What it means is probably that you need to have a prefab as a variable:
var myPrefab : NetworkPlayer;

And you need to use that to call the function:
OnPlayerDisconnected(myPrefab);

It still won’t show up on the inspector. I copied the script directly from the Multiplayer Tutorial. This is the whole thing:

var SpaceCraft : Transform;

function OnNetworkLoadedLevel () 
	{
	// Instantiating SpaceCraft when Network is loaded
	Network.Instantiate(SpaceCraft, transform.position, transform.rotation, 0);
	}

function OnPlayerDisconnected (player : NetworkPlayer) 
	{
	Network.RemoveRPCs(player, 0);
	Network.DestroyPlayerObjects(player);
	}

Anyone?