I have an existing project using Unity 2019.1.4f1. When I click “ADD”, then click on the folder, then click “OK”, nothing happens.
However, if I click “New” and create a new project, then I close out of that, re-open Unity Hub, and now the “ADD” button works and I can open my project.
It seems that I can only add existing projects using the Unity Hub if I already have projects in the Unity Hub. When Unity Hub is fresh installed and has no projects in it, I can’t add any.
Thanks for workaround,the bug is still present in v2.1.2. Strange thing is if you select wrong folder you get error message, something like “invalid Unity project folder” but if you select the right one, absolutely nothing happens.
Currently using UnityHub 2.2.2 on Fedora Linux 31.
The Unity hub won’t open existing projects, (imported from Github), or create new projects. When attempting to open an existing project, nothing happens. No messages, no pop-ups, etc. When attempting to create a new project, it appears to work, but the hub closes without opening the editor. When restarting the hub, the project exists in the hub, but no files or folders were created.
Additional Notes:
Signed in or signed out makes no difference.
After attempting to create an additional project, while no files are created, the project exists within the project list. Attempting to open the project yields a message saying the project could not be found. Attempting to delete the project performs no action. Closing and reopening the hub makes no change.
Sudo makes no difference.
After a short while, the ghost projects delete themselves from the list. Probable cache being cleared or refreshed?
Attempting to launch the editor directly, skipping the Unity Hub, prints the error error while loading shared libraries: libGLU.so.1: cannot open shared object file: No such file or directory to console.
Update:
After installing libGLU directly, via sudo dnf install libGLU
I was able to actually open the project with ./Unity ~/my/project/location/my-project from with the Unity Editor location. This action opens up the Unity Hub in the background (this can be safely closed) and displays some file opening dialog errors to console, however, the project does successfully open.
It is also worth noting that even after installing the missing library, Unity Hub still does not appear to allow me to add a project to the empty project list. However, after opening the project with the editor once, it does appear in the project list and can be opened normally. Creating a new project now works, although sometimes prints random error messages.
I cant even install android or ios build tools because the already installed Unity 2020 cant be selected in the hub. I think Unity just release anything now-a-days without testing anything. The most basic stuff dont work
Install the Unity hub and Unity version outside the c folder:
install in Documents, downloads or images, for me it worked, it has to be outside the local Disk C: