Can't add Transform to an Array on Prefab.

Getting this error when trying to add transforms to my array list on a prefab-

Setting the parent of a transform which resides in a prefab is disabled to prevent data corruption.
UnityEditor.GenericMenu:CatchMenu(Object, String, Int32)

Ok WTH ! and how do I get around this problem. Hopefully this is not a “can’t be fixed” problem or that renders my waypoint system useless, not to mention a wasted afternoons work ???

:frowning:

You need to instantiate the prefab first and then assign parent to that instance of the prefab.