Getting this error when trying to add transforms to my array list on a prefab-
Setting the parent of a transform which resides in a prefab is disabled to prevent data corruption.
UnityEditor.GenericMenu:CatchMenu(Object, String, Int32)
Ok WTH ! and how do I get around this problem. Hopefully this is not a “can’t be fixed” problem or that renders my waypoint system useless, not to mention a wasted afternoons work ???