Hi there,
I’m trying to make a game for Windows, Mac and Linux. For some reason even do I selected Windows , macOS , Linux and WebGL in the installer, only Linux and WebGL install.
I’m using Unity Hub 2.4.5 (production channel) and I installed Unity 2020.3.23f1.
I’m on Manjaro Linux btw.
Cheers
You cant build from linux to windows or mac, you build using the standalone version, and that depends on your SO
RC0D3
January 12, 2025, 2:30am
4
I got error in UnityHub 3.10.0 on Arch Linux Kernel 6.12.8-arch1-1 trying to install Windows Build
"Installed failed: Installation Failed"
Then I found in UnityHub Profile Icon → Troubleshooting → Open log folder the log file, open and see error:
{
"timestamp": "2025-01-12T02:04:40.207Z",
"level": "error",
"moduleName": "Installer: windows-mono",
"pid": 12790,
"message": "Installation failed. Reason: Error: Error while installing the module windows-mono : Error: Command failed: cd /home/rc0d3/Unity/Hub/Editor/2022.3.55f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport; gzip -dc \"/home/rc0d3/Unity/Hub/Editor/2022.3.55f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/tmp-7753d21fb5b6eaa73a03e050b2ab60d5/TargetSupport.pkg.tmp/Payload\" | cpio -iu\n/bin/sh: line 1: cpio: command not found\n"
}
Then i install cpio with pacman all now it’s working !
If you have error with no enough space use this command to change space of /tmp folder
sudo mount -o remount,size=10G,noatime /tmp