Hi there I’m no 3D artist so I just know little of the basics, I downloaded some models supposedly to be used in 3d printing and the converted them to FBX using 3DsMax converter, I can see the object in my scene I can assign a material to the object but the normal map is not visible, if I apply the same material to a cube generated in unity it does work.
What I’m I missing or what should I do to enable the normal maps in these objects?