Can't build a basic Open XR Oculus VR scene in 2022.3.10

Hi,

I’m making a basic VR scene and when I run the build in my oculus it just stays at the 3 dot loading screen at the beginning. I’ve been building VR games for a while now but it seems I can’t get it to work in 2022.3.10 Has anyone had any issues?

I’m using OpenXR in both Windows and Android XR plugin management, I have it set to android 29. my scene is just a few cubes and the XR Origin from Unity XR interaction toolkit.

Let me know if you have any ideas. I submitted a bug report but they haven’t answered.

I’m following this tutorial

I’ve been having the same issue for weeks, now!
Haven’t found an answer anywhere!
The game doesn’t even start up to the Unity Splash Screen.
This happens on both the Quest 2 and Quest 3.