Can't Build and Deploy for Android with "enable built-in Ads extension" checked in ADS Services.

When I enable build-in Ads extension and want to build the App I get this error:

CommandInvokationFailure: Gradle build failed. 
/Applications/Unity/Hub/Editor/2019.2.17f1/PlaybackEngines/AndroidPlayer/Tools/OpenJDK/MacOS/bin/java -classpath "/Applications/Unity/Hub/Editor/2019.2.17f1/PlaybackEngines/AndroidPlayer/Tools/gradle/lib/gradle-launcher-5.1.1.jar" org.gradle.launcher.GradleMain "-Dorg.gradle.jvmargs=-Xmx4096m" "assembleRelease"

stderr[

FAILURE: Build failed with an exception.

* What went wrong:
Execution failed for task ':checkReleaseDuplicateClasses'.
> 1 exception was raised by workers:
  java.lang.RuntimeException: Duplicate class com.unity3d.ads.BuildConfig found in modules classes.jar (:UnityAds:) and classes.jar (:unity-ads:)
  Duplicate class com.unity3d.ads.IUnityAdsListener found in modules classes.jar (:UnityAds:) and classes.jar (:unity-ads:)
  Duplicate class com.unity3d.ads.UnityAds found in modules classes.jar (:UnityAds:) and classes.jar (:unity-ads:)
  Duplicate class com.unity3d.ads.UnityAds$FinishState found in modules classes.jar (:UnityAds:) and classes.jar (:unity-ads:)
  Duplicate class com.unity3d.ads.UnityAds$PlacementState found in modules classes.jar (:UnityAds:) and classes.jar (:unity-ads:)
  Duplicate class com.unity3d.ads.UnityAds$UnityAdsError found in modules classes.jar (:UnityAds:) and classes.jar (:unity-ads:)
  Duplicate class com.unity3d.ads.mediation.IUnityAdsExtendedListener found in modules classes.jar (:UnityAds:) and classes.jar (:unity-ads:)
  Duplicate class com.unity3d.ads.metadata.InAppPurchaseMetaData found in modules classes.jar (:UnityAds:) and classes.jar (:unity-ads:)
  Duplicate class com.unity3d.ads.metadata.MediationMetaData found in modules classes.jar (:UnityAds:) and classes.jar (:unity-ads:)
  Duplicate class com.unity3d.ads.metadata.MetaData found in modules classes.jar (:UnityAds:) and classes.jar (:unity-ads:)
  Duplicate class com.unity3d.ads.metadata.PlayerMetaData found in modules classes.jar (:UnityAds:) and classes.jar (:unity-ads:)
  
  Go to the documentation to learn how to Fix dependency resolution errors.


* Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.

* Get more help at https://help.gradle.org

BUILD FAILED in 6s
]
stdout[
> Task :preBuild UP-TO-DATE
> Task :preReleaseBuild
> Task :compileReleaseAidl NO-SOURCE
> Task :compileReleaseRenderscript NO-SOURCE
> Task :checkReleaseManifest UP-TO-DATE
> Task :generateReleaseBuildConfig UP-TO-DATE
> Task :prepareLintJar UP-TO-DATE
> Task :generateReleaseSources UP-TO-DATE
> Task :javaPreCompileRelease
> Task :mainApkListPersistenceRelease UP-TO-DATE
> Task :generateReleaseResValues UP-TO-DATE
> Task :generateReleaseResources UP-TO-DATE
> Task :mergeReleaseResources UP-TO-DATE
> Task :createReleaseCompatibleScreenManifests UP-TO-DATE
> Task :processReleaseManifest
> Task :processReleaseResources
> Task :compileReleaseJavaWithJavac
> Task :compileReleaseSources
> Task :lintVitalRelease
> Task :mergeReleaseShaders UP-TO-DATE
> Task :compileReleaseShaders UP-TO-DATE
> Task :generateReleaseAssets UP-TO-DATE
> Task :mergeReleaseAssets
> Task :validateSigningRelease UP-TO-DATE
> Task :signingConfigWriterRelease UP-TO-DATE
> Task :checkReleaseDuplicateClasses FAILED

Deprecated Gradle features were used in this build, making it incompatible with Gradle 6.0.
Use '--warning-mode all' to show the individual deprecation warnings.
See https://docs.gradle.org/5.1.1/userguide/command_line_interface.html#sec:command_line_warnings
19 actionable tasks: 8 executed, 11 up-to-date
]
exit code: 1
UnityEditor.Android.Command.WaitForProgramToRun (UnityEditor.Utils.Program p, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <502f1b7df2d7430696af84c6f02852ed>:0)
UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <502f1b7df2d7430696af84c6f02852ed>:0)
UnityEditor.Android.Command.Run (System.String command, System.String args, System.String workingdir, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <502f1b7df2d7430696af84c6f02852ed>:0)
UnityEditor.Android.AndroidJavaTools.RunJava (System.String args, System.String workingdir, System.Action`1[T] progress, System.String error) (at <502f1b7df2d7430696af84c6f02852ed>:0)
UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, System.String workingdir, System.String task, System.Action`1[T] progress) (at <502f1b7df2d7430696af84c6f02852ed>:0)
Rethrow as GradleInvokationException: Gradle build failed
UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, System.String workingdir, System.String task, System.Action`1[T] progress) (at <502f1b7df2d7430696af84c6f02852ed>:0)
UnityEditor.Android.PostProcessor.Tasks.BuildGradleProject.Execute (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <502f1b7df2d7430696af84c6f02852ed>:0)
UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <502f1b7df2d7430696af84c6f02852ed>:0)
Rethrow as BuildFailedException: Exception of type 'UnityEditor.Build.BuildFailedException' was thrown.
UnityEditor.Android.PostProcessor.CancelPostProcess.AbortBuild (System.String title, System.String message, System.Exception ex) (at <502f1b7df2d7430696af84c6f02852ed>:0)
UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <502f1b7df2d7430696af84c6f02852ed>:0)
UnityEditor.Android.PostProcessAndroidPlayer.PostProcess (UnityEditor.BuildTarget target, System.String stagingAreaData, System.String stagingArea, System.String playerPackage, System.String installPath, System.String companyName, System.String productName, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) (at <502f1b7df2d7430696af84c6f02852ed>:0)
UnityEditor.Android.AndroidBuildPostprocessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args, UnityEditor.BuildProperties& outProperties) (at <502f1b7df2d7430696af84c6f02852ed>:0)
UnityEditor.PostprocessBuildPlayer.Postprocess (UnityEditor.BuildTargetGroup targetGroup, UnityEditor.BuildTarget target, System.String installPath, System.String companyName, System.String productName, System.Int32 width, System.Int32 height, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:281)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at /Users/builduser/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:179)


> Task :compileReleaseSources UP-TO-DATE

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at /Users/builduser/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:179)
19 actionable tasks: 5 executed, 14 up-to-date

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at /Users/builduser/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:179)

UnityEditor.Android.AndroidBuildPostprocessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args, UnityEditor.BuildProperties& outProperties) (at <502f1b7df2d7430696af84c6f02852ed>:0)
UnityEditor.PostprocessBuildPlayer.Postprocess (UnityEditor.BuildTargetGroup targetGroup, UnityEditor.BuildTarget target, System.String installPath, System.String companyName, System.String productName, System.Int32 width, System.Int32 height, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:281)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at /Users/builduser/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:179)

If I uncheck that option, in the Services->ADS I get an orange warn popup: To continue using Unity Ads in your project, please import the latest Unity Ads Plugin from the Asset Store, or re-enable the internal Ads extension under the Advanced settings below.

How can I get rid of this built error and deploy my App with working Unity Ads in it?

OK solved: Delete all Ads stuff which downloaded from Asset store - ADS is now part of Unity editor itself. Just open the Package Manager and install the newest version (at the moment 3.4.5) and it works fine.

How do you identify ALL such relevant files downloaded from the Asset Store? I got the same issue. It’s really lame that they still let us download a problematic asset store asset.